mod · Magic · Adventure & RPG
Magical
The Iceberg of Magic. Most of it is under the water.
A magic mod built like an iceberg. Arcane spell-crafting and five tiers of elemental skills sit on the surface; below the waterline wait schools paid for in blood, in steel and in being noticed; and at the very bottom are the Authorities - seven powers that do not cast a spell in the world but rewrite one of its rules.
What it adds
Systems
Compose your own spells from runes, shapes and modifiers, or climb five tiers of fire, water, light, space and void. Every skill takes a budget of points you divide between damage, speed, size, duration and efficiency.
A class tree from Blacksmith to Divinesmith and Warrior to Berserker - and a few chains that are in no menu at all, found only by doing the right thing at the right time.
Below the waterline: Blood, Dark, Sword, Primordial and Eldritch. Each carries a price of its own - hearts, steel you racked yourself, the attention of something in the deep - and none of them appears until you have found your way down to it.
The bottom of the iceberg. One holder a world each, and each works by a rule of its own - a sandpile, a graph, a deck of verses, a belief held mind by mind. The guide lets you try all seven.
Wiki
Seven Authorities, one chapter each
How each power works, the map of the iceberg, and a working toy of every one
Magical is still in development, so there is nothing to download. When it ships this is where the version table and the store links will be.